12/17/2022 0 Comments Opengl 2.0 64 bits![]() I've now installed my D2009E 32 bits version on my new PC which has Windows7 Could you please give what are the steps toīe taken care and how do I start with ( Do I have to first upgrade toģ2-bit12.5.1 and then upgrade to 64-bit ASE 12.5.1, or directly upgrade fromĬould you also please point to some documentation (about upgrading 32-bit We are planning to upgrade our ASE servers from a 32-bit ASE 12.0.0.7 toĦ4-bit ASE 12.5.1 on Solaris 8. I am worried about the impact of new security measures in Win7 and incompatibilities between the Delphi7 debugger and Win7圆4. This is about the IDE, not programs created with Delphi, which I already know work fine in Win7圆4. I have both Delphi7 Pro and BDS2006, where most of my work tends to still be done in Delphi 7.ĭoes Delphi 7 work correctly in Windows 7 圆4 or do I have to install the 32 bit version in order to work with Delphi 7? I am in the process of getting a new PC and these days there is a choice between 32 and 64 bit operating system (Win7). First form (where "Error reading : Invalid property value" occurs). I checked how those properties are declared on the form where the errors occurred, and all seems ok: "Error reading : Property Ch does not exist" (here the name "Charset" was apparently truncated to "Ch") The application occasionally displays errors such as: I have a 32-bit Delphi 7 application which was deployed on some machines with Windows 7 64-bit. Occasional errors with 32-bit Delphi 7 application on Windows 7 64-bit > Clipboard function that copies to a bitmap using BitBlt and the same DC > and I suspect this has something to do with this problem since a Copy to I'm using a modified TPanel component as my OpenGL window ![]() > I'm developing with XE but the application compiled on D2007 has the GetDeviceCaps confirms that the screen DC is set to > HW or SW everything appears correct with the PixelFormatDescriptor set > 32bit color and when I step through the GL context creation whether for The AMD driver has the screen display set to > errors but it displays fewer colors when it draws to the screen than > gives me issues with color depth on Windows 7 64bit. > software and hardware modes that works fine on 32 bit XP and Win 7 but > I have an older OpenGL application using OpenGL 1.4 calls in both ![]() The clipboard still doesn't work but I've got other Much lighting was washing out the contrast making it seem like their Previous version because I'm experimenting with a new color scheme. My bad, it turns out to be a lighting issue that I never saw in the
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